IAE Blog

Information Age Education (IAE) is an Oregon not-for-profit corporation founded by David Moursund in August 2007. The IAE Blog was started in August 2010.

Harvard Is Investing Heavily in MOOCs

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Understanding and Mastering Complexity

Information Age Education is pleased to announce a new, 96-page free book.

Sylwester, R., & Moursund, D., eds. (March, 2014). Understanding and Mastering Complexity. Eugene, OR: Information Age Education. Download the PDF file from http://i-a-e.org/downloads/doc_download/256-understanding-and-mastering-complexity.html. Download the Microsoft Word file from http://i-a-e.org/downloads/doc_download/255-understanding-and-mastering-complexity.html.

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Design of Educational User Interfaces

Quoting from http://www.nngroup.com/about/:

Since 1998, Nielsen Norman Group has been a leading voice in the user experience field: conducting groundbreaking research, evaluating interfaces of all shapes and sizes, and guiding critical design decisions to improve the bottom line.

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Progress in Creating Star Trek's Holodeck

If you are a fan of the science fiction Star Trek series, then you are familiar with the Holodeck. It is a virtual reality in which Star Trek characters can interact with virtual people and environments. A person in the Holodeck “room” can move around, interacting with the environment, and talking and interacting with the virtual and “real” people in the room. For example, in one Star Trek episode set nearly 300 years in the future, Isaac Newton, Albert Einstein, and Steven Hawking join the Star Trek character Lt. Commander Data in a bridge game. The computer-generated Newton, Einstein, and Hawking appear to be just as “real” as if they were alive 300 years in the future.

Today’s computer games in which a player can be represented by an Avatar and interacts with computer-generated characters is a step toward a Holodeck. Computer simulations, such as those used to help train airplane and spaceship pilots, provide excellent examples of current applications of virtual reality in education.

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Education for the Future

One of the unifying goals of education is to help prepare students for their possible futures. To do this well, we must forecast likely futures and provide students with an education that will help them to thrive in these possible futures. We must also prepare students to adapt to unforeseen changes. Thus, forecasting the future is an important aspect of designing and implementing a good educational system.

IBM recently published its annual five-year forecast for technological changes. See:

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